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	<title>theresponsivecity</title>
	<link>http://www.theresponsivecity.org</link>
	<description></description>
	<lastBuildDate>Tue, 27 Sep 2011 16:26:53 +0000</lastBuildDate>
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	<item>
		<title>PLAY NOORD!</title>
		<description>Burgers proberen vastgelopen stedelijke ontwikkeling te redden in ontwerp-game.
14 — 16 Oktober: Play the City! in Amsterdam Noord

Play the City! is een ontwerp–game waar de spelers kansen creëren en verantwoordelijkheid nemen voor de ontwikkeling van de stad. In het spel concurreer je met andere ondernemers, bewoners, ambtenaren, politici, ontwikkelaars, activisten en ...</description>
		<link>http://www.theresponsivecity.org/2011/09/27/play-noord/</link>
			</item>
	<item>
		<title>CAN A CITY GAME CHANGE NOORD?</title>
		<description>You are watching one of our neighborhood acts in the buurtmarkt of Van der Pekbuurt, a game interface where we debate possible programs for Amsterdam Noord with residents.

In June 2011, we have moved our temporary office to Amsterdam Noord, Van der Pekbuurt. Since then we have been working on forming ...</description>
		<link>http://www.theresponsivecity.org/2011/08/29/can-a-city-game-change-noord/</link>
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	<item>
		<title>TReC SEEKS INTERNS</title>
		<description>Our young and growing TReC network is asking extra hands for communication and development of city design projects.
 
TReC has been developing non-digital city design games since 2008, besides its research on cities, complexity and design. Currently we are making World of Citycraft [WOC], a game for co-designing cities by ...</description>
		<link>http://www.theresponsivecity.org/2011/08/24/trec-seeks-interns/</link>
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	<item>
		<title>TReC &#038; PLAY THE CITY FOUNDATION IN AMSTERDAM NOORD</title>
		<description>We just moved our office temporarily to Jasmijnstraat 4 in Amsterdam Noord to realize World of Citycraft [WOC]. WOC will bring all parties together in a game house to systematically register all  projects, ideas, ambitions on Kop van Noord, one of the most central sites of Amsterdam, the capital city ...</description>
		<link>http://www.theresponsivecity.org/2011/08/05/woc-choses-amsterdam-noord-as-a-test-site/</link>
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	<item>
		<title>KOP VAN NOORD</title>
		<description>While conducting our field work in Amsterdam, we realized the wasteland of Overhoeks [a high end housing development on hold due to financial crisis] needs to find new links to Buiksloterham [an industrial port area in transition] and Van der Pekbuurt [almost 100% social housing neighborhood]. We named this urban ...</description>
		<link>http://www.theresponsivecity.org/2011/08/04/kop-van-noord/</link>
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	<item>
		<title>WORLD OF CITYCRAFT GETS INVITED BY TOLHUISTUIN</title>
		<description>The city game World of Citycraft is a tool for supporting collaborative city making. We develop this as a method to be applied in different sites, such as Amsterdam Noord and Binckhorst in the Hague. 

Earlier in 2011, the artistic director of Tolhuistuin*, Chris Keulemans invited us to research and ...</description>
		<link>http://www.theresponsivecity.org/2011/08/04/tolhuistuin-invites-world-of-citycraft/</link>
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	<item>
		<title>WORLD OF CITYCRAFT&#8217;S THINK TANK TEAM</title>
		<description>Well-respected experts in the fields of governance, gaming, new media, planning and design have been supervising us in the creation of the World of Citycraft [WOC].

WOC Think Tank Team involves  Jacqueline Tellinga, [project leader of the Homeruskwartier in Almere], Prof. Juval Portugali [TU Delft], Ute Schneider, [urban designer and ...</description>
		<link>http://www.theresponsivecity.org/2011/08/04/wocs-thinktank/</link>
			</item>
	<item>
		<title>INTI Ville</title>
		<description>INTI Ville is a mobile city simulation game designed for the Flevopolders of the Netherlands. An evolutionary new town grows as players sequentially pick the most suitable location for own home, a public school, culture center or an industrial complex. As paradoxical as it sounds this alternative interactive city making ...</description>
		<link>http://www.theresponsivecity.org/2011/06/08/inti-ville/</link>
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	<item>
		<title>DIGITAL URBANISM</title>
		<description>Urbanism students of TU Delft would love to see digital, experimental instruments for research, design and planning of cities embedded in their education. That is why they invited Ekim Tan [TReC/TU Delft/INTI] Frank Werner [KCAP] and  to present their experience in this field.

Here you can download short version of ...</description>
		<link>http://www.theresponsivecity.org/2011/05/08/digital-urbanism/</link>
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	<item>
		<title>STICHTING DOEN GRANTS START SUBSIDY FOR THE WORLD OF CITYCRAFT</title>
		<description>Stichting Doen grants TReC with a start subsidy for developing World of Citycraft [WOC], a method using serious gaming for negotiative and interactive planning and design. After winning Kom Je Ook? 6 pitch organized by Mediamatic, within the framework of WOC, we have already started building online and offline citymaking ...</description>
		<link>http://www.theresponsivecity.org/2011/04/26/stichting-doen-grants-woc-with-start-subsidy/</link>
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		<title>SELF MADE CITY IN STRIJP S</title>
		<description>In Strijp S, TReC gave a design workshop to a group of professionals and TU Eindhoven students during the Self-Made City Event. During the day, Ekim Tan and Cristina Ampatzidou introduced a process based design approach where participants role played in the existing Dutch city making procedures as well as ...</description>
		<link>http://www.theresponsivecity.org/2011/04/26/self-made-city-in-strijp-s/</link>
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	<item>
		<title>LOSING GROUND</title>
		<description>TReC is invited to lead an international design team during the INDESEM 2011 'Losing Ground' workshop, TU Delft.  Here you find the TReC interview with Hans  Larrson from INDESEM. Larrson asks Ekim Tan on TReC's method for negotiative and interactive citymaking.

What makes INDESEM [INternational DEsign SEMinar] special is ...</description>
		<link>http://www.theresponsivecity.org/2011/04/19/losing-ground/</link>
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	<item>
		<title>ISTANBUL DECENTRALIZED?</title>
		<description>TReC's research focuses on Istanbul's northern sprawl in relation to the 3rd bridge and Marmarail as well as urban growth versus preservation of natural resources  such as the northern forests and clean water reserves.  Within this framework we also run a design studio for the Public Building/Design as ...</description>
		<link>http://www.theresponsivecity.org/2011/04/04/istanbul-decentralized/</link>
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	<item>
		<title>MANAGING THE UNMANAGEABLE: ISTANBUL GROENE HART</title>
		<description>TReC organizes Managing the Unmanageable, one day symposium on Istanbul’s northern peripheries for the International Architecture Biennial Rotterdam 2012, Design as Politics and Public Building design studios of the TU Delft. Download the program here!
Who governs Istanbul’s sprawl? What are the influential powers behind city’s Northern developments? How do these ...</description>
		<link>http://www.theresponsivecity.org/2011/03/09/x/</link>
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	<item>
		<title>YAPYAŞA WEEK ISTANBUL</title>
		<description>TReC organizes successfully one-week-test-drive of the responsive city game YAPYAŞA in Istanbul. For latest news on YAPYAŞA please follow us on facebook.

The interactive design game was tested 3 times with a wide participation of ULI [The Urban Land Institute], neighborhood organizations of Kartal, Sariyer and Arnavutkoy, IMP [Istanbul Metropolitan Planning ...</description>
		<link>http://www.theresponsivecity.org/2010/11/02/yapyasa-week-istanbul/</link>
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		<title>WORLD OF CITYCRAFT WINS &#8216;KOM JE OOK?&#8217; 6</title>
		<description>Play the City Foundation wins the Juryprize with WOC -World of Citycraft at ‘Kom je ook? 6 organized by DOEN Foundation and Mediamatic. The concept of ‘city-making via games’ is based on TReC’s former  project YAPYAŞA/Istanbul. With WOC, the analog gaming approach developed in Istanbul will be expanded to ...</description>
		<link>http://www.theresponsivecity.org/2010/11/02/woc-world-of-citycraft/</link>
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	<item>
		<title>UNSOLICITED ACCRA</title>
		<description>TReC designed a rule-based urban growth model for Ghana’s capital. [a collaboration with Krill] The idea was developed as a  reaction to ENVIU’s open call for an open source approach to sustainable architecture; the OS House competition. TReC took a critical distance to the competition brief focused on a ...</description>
		<link>http://www.theresponsivecity.org/2010/11/02/unsolicited-accra/</link>
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	<item>
		<title>Urban Forum</title>
		<description>TReC joins Brussels Urban Forum to present her responsive city-making approach and expand her network with urban gardeners, cyclists, DIY-ers, urban planners, kitchen chefs and IT-ers. Invited by City Mine[d], TReC comes together with 30 initiatives from 13 European cities, in an Urban Platform in November 2010, to exchange and ...</description>
		<link>http://www.theresponsivecity.org/2010/11/02/urban-forum/</link>
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		<title>Test Drive YAPYAŞA</title>
		<description>TReC runs test drives of YAPYAŞA in Istanbul. YAPYAŞA is an interactive real-time real-agent role-playing game, taking place in Istanbul’s 3 neighborhoods, in 2011 in the Netherlands it will be released as World of Citycraft. For latest news on YAPYAŞA please follow us on facebook.

 </description>
		<link>http://www.theresponsivecity.org/2010/11/02/yapyasa-in-istanbul/</link>
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	<item>
		<title>World of Citycraft</title>
		<description>TReC wins the Juryprize with WOC -World of Citycraft at ‘Kom je ook? 6 organized by DOEN Foundation and Mediamatic. The concept of ‘city-making via games’ is based on TReC’s former project YAPYAŞA/Istanbul. With WOC, the analog gaming approach developed in Istanbul will be married to the digital world of ...</description>
		<link>http://www.theresponsivecity.org/2010/11/02/september-2010/</link>
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	<item>
		<title>Park Lingezegen</title>
		<description>TReC [Ekim Tan] lectures on ‘cities can be designed via games’  in SummerSchool Lingezegen to talk. Henk Oosterling, Tom Matton, and Christopher Dell are other invited lecturers who focus on themes such as collective intelligence and design by improvisation. For further information please click here.
 </description>
		<link>http://www.theresponsivecity.org/2010/10/31/park-lingezegen/</link>
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	<item>
		<title>PLAY THE CITY ISTANBUL</title>
		<description>PLAY THE CITY yeni kent uretme/ ve kent donusturme pratiklerini kent simulasyon oyunlarini araciligiyla kent tasarlama projesidir.
Asagida proje ile ilgili olarak TReC [Ekim Tan]'in Yeni Mimar'da yayimlanan makalesini bulabilirsiniz.

“ Ciddi oyunlar ya da birlikte canlandırma yolu ile kent tasarım projeleri öncelikle iki şeyi aynı anda yapabiliyor:
1. Ortak karar alma,
2. Alınan ...</description>
		<link>http://www.theresponsivecity.org/2010/08/09/play-the-city-4/</link>
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		<title>WHAT IS YAPYAŞA?</title>
		<description>YAPYAŞA,
simulates an alternative responsive urban transformation model,
remains neutral towards all actors of transformation,
brings all actors together to interact for demarcating Istanbul’s collective common interests,
takes place in Istanbul’s DNA, a generic urban block, representing 70% of the city, subject to transformation for various reasons from earthquake to sustainability, from densification to ...</description>
		<link>http://www.theresponsivecity.org/2010/08/09/yapyasa-istanbul-2/</link>
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		<title>New Collectivity</title>
		<description>For this year's summer edition of French-English bimonthly magazine L'Architecture d'Aujourd'hui ['A'A'],TReC published an article ‘On Collectivity’. This article is based on the theoretical work of Ekim Tan and Diana Ibáñez López’s observations on Cairo. Download the full article here.

Published alongside established theorists such as Alain de Botton, Aaron Betsky, ...</description>
		<link>http://www.theresponsivecity.org/2010/08/09/on-collectivity-in-aa/</link>
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		<title>TReC in Copenhagen</title>
		<description>TReC delivers a scientific paper on architectural competitions and responsive city games 'Construction Matters: Managing Complexities, Decisions and Actions in the Building Processs' conference. </description>
		<link>http://www.theresponsivecity.org/2010/08/08/trec-in-copenhagen/</link>
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		<title>1st Prize in Temporary City</title>
		<description>TReC [Muge Yorganci] wins 1st Prize  in the Temporary City Istanbul design competition with her team.  </description>
		<link>http://www.theresponsivecity.org/2010/08/08/trec-wins-temporary-city/</link>
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		<title>PLAY THE CITY&#8217;s Partners</title>
		<description>TReC gets selected by SFA Stimuleringsfonds Architecture to apply for ‘International Projects’ Fund. Art Beyond Borders of BKVB, and later the Dutch Consulate in Istanbul financially supports PLAY THE CITY.
 </description>
		<link>http://www.theresponsivecity.org/2010/08/06/sfa-project-partner-2/</link>
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		<title>Mapping Cairo</title>
		<description>TReC-airo maps the dynamics of urban densification in Cairo. </description>
		<link>http://www.theresponsivecity.org/2010/08/06/mapping-cairo-2/</link>
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		<title>PLAY THE CITY</title>
		<description>TReC created PLAY the CITY, an Istanbul-Netherlands based think-do program until 2012, focusing in the field of democratic city making. </description>
		<link>http://www.theresponsivecity.org/2010/08/05/play-the-city-2/</link>
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		<title>IABR 2009-EURASIAN INFORMALITY</title>
		<description>Eurasian Informality and Gecekondu exhibited in IABR  International Architecture Biennale Rotterdam. For more information please check our posts: Eurasian Informality and Gecekondu. </description>
		<link>http://www.theresponsivecity.org/2010/08/05/iabr-2009/</link>
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